Transistor
is a wildly smart action-RPG that places all of its trust into your
intelligence. Nothing from its cyberpunk story rife with mysteries, to
its deep combat that encourages experimentation, is ever spelled out for
you, which I personally loved. For its second game, developer
Supergiant takes everything that felt right about Bastion’s world and
storytelling, trims much of the fat, and adds depth to combat that turns
each encounter in its six hours into a life-or-death puzzle.
Transistor starts in the middle of the action, and it’s up to you to piece together what’s happened before, and what’s to come. It respects your ability to fill in the blanks, and relies on subtlety in a way that few games ever do. Music is also intrinsic in Transistor’s DNA. From Red’s former profession, to the various concert halls you visit along your adventure, to the incredible music that uses both a score as well as songs that exist inside the game world itself, Transistor is infused with the spirit of jazz. Even small actions, like being able to stop and have Red hum along to whatever song is currently playing is a creative, and evocative way of tying music to the core gameplay.
For as gorgeous as Transistor is, the combat shines just as
brightly. The battle mechanics are some of the most rewarding I’ve
played in years. This is thanks in part
Leveling up generally allows you to choose between a pair
of skills, like deadly spears or more defensive abilities like temporary
stealth. But Transistor’s real depth comes from the fact that each
ability can be used actively, passively, or to augment and strengthen
another skill. For example, a grenade-like skill can be used as an
active weapon, or makes enemies explode when you poke them with your
lance, or to provide status buffs to your character.
The Verdict
Transistor’s the kind of game that made me
immediately jump back in to take on New Game Plus. I wanted to continue
exploring the excellent combat in new, more challenging scenarios. I
wanted to double back on the areas that I’d missed the first time
through, and try to fill in the gaps of the fantastic story. But most of
all, I wasn’t ready to leave Red or her world behind.
Source: ign.com
Rating: 9